CLASS 7 LESSON 4: WORKING WITH FLASH CS6


CLASS 7 LESSON 4: WORKING WITH FLASH CS6
SECTION A
A: Fill in the Blanks
1.       Animation, Adobe Systems
2.       Work space
3.       Stage
4.       Work Area
5.       Timeline
6.       Layers

B: State True or False
1.       False
2.       False
3.       True
4.       True
5.       True
6.       False
C: Application Based Questions:
1.       He should use F8 Key to convert an object to a symbol.
2.       Brush Tool
Section B
A: Multiple Choice Questions:
1.       A. Frames
2.       B. F5
3.       B. Ctrl + J
4.       A. Library
5.       C. Ctrl + Enter
6.       A. .FLA
B: Answer in one line:
1.       550 Px  X 400 Px
2.       Tools Section, View Section ,Color Section and Option Section
3.       There are two methods for creating animation in Flash:
a.       Frame by Frame Animation: in Frame by Frame animation we can create an image in every frame.
b.      Tweened Animation: In the tweened animation, we create the starting and ending key frame to animate the objects. Flash itself creates the motion effects in between the frames.
4.       Flash has two types of gradients:
a.       Linear gradient changes from the starting point to the end point in a straight line.
b.      Radial Gradient changes colour in a circular outward direction, starting from the focal point.
5.       Tint Tweening
6.       F7
B: Answer the following:
1.       Flash is powerful animation software package developed by Adobe Systems. Flash provides a versatile and easy way to create animation that consists of images, sounds and videos with various effects. Flash is vector based program which means that the graphics created in it can be scaled to any size without losing the quality.
2.       Animations in Flash are created with the help of Frames. Frames in flash can be defined as the little rectangular cells that appear on the timeline where as the key frames are the special types of frames where we define some change to an object`s properties for an animation.
3.       The property inspector is a panel that displays the properties of the selected object( Text, Symbol, an image, a line or a shape) . The list of properties also varies in the property inspector depending on the object selected. We can make changes to the object or document attributes in the Property Inspector.
4.       A Gradient is a multicolour fill in which one colour gradually changes into another one. Gradients are formed by mixing of two or more colours in an object.
5.       Animation involves a series of still images, usually painted or sketched, displayed in rapid sequence. This transition from one image to another is so quick that it appears to show movement.
6.       Tint Tweening is used to change the colour of an object. Tint effect work only on symbols and cannot be added to the objects that are drawn directly on the canvas of the movie.
7.       Filters allow us to add interesting visual effects to text, buttons and movie clips. Flash provides a unique feature to animate movie clips that have filters, using motion tween. We can create an animation that contains light source effect, highlights, bevels, and distortions by changing the filter properties at different key frames and applying classic tween.


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  1. Questions are not clear
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